Chapter One, Part One: Fires over Brinestump

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Phil

"Speaking of foolishness..."  Owen quips as he readies his greatsword.

Initiative, if needed 1d20+1 : 10 + 1, total 11

TheTick

Yes, everyone roll initiative, and perception checks to see if anyone can see the spider.
Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception!

Phil


Lotofsnow

Initiative 1d20+8 : 8 + 8, total 16
Perception 1d20+6 : 6 + 6, total 12

SpamHead

"Uh oh."

Initiative 1d20+2 : 8+2 = 10

Perception Roll 1d20+1 : 7+1 = 8

SteveRogers

Initiative 1d20+2 : 13 + 2, total 15
Perception 1d20+7 : 4 + 7, total 11

Porteiro

Initiative 1d20+4: 20+4, total 24
Perception 1d20+6: 5+6, total 11

TheTick

#592
S'Vith's reckless charge into the room stops abruptly, as his feet get tangled up in webs laid carefully near ankle level.  (DC12 to burst with a Strength check or Escape Artist check, 2hp with DR 5/--)  The man-sized spider appears out of the gauzy webs that blanket the walls and ceiling, and it's fangs bite deeply into S'Vith's shoulder.  (-3hp and roll a fortitude save, remembering you get a +2 to saves against poison as a dwarf)

Initiative List: ShowHide
Jeddy - 24
Giant Spider - 17
Faraway - 16
S'Vith - 15
Owen - 11
Horcrust - 10


Forgot the init list - Jeddy will be up next after S'Vith's save is rolled.
Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception!

SteveRogers

S'Vith groans. 
Fortitude Save 1d20+7 : 12 + 7, total 19

Porteiro

OOC:  Can the rest of us see the web traps?

TheTick

#595
Quote from: Porteiro on March 04, 2013, 02:14:34 PM
OOC:  Can the rest of us see the web traps?

You all missed the perception check, but now that you know what you are looking for, you see that both entrances to this small chamber have these webs, but the rest of the floor of the room looks clear.

(edit to say the floor other than the doors looks clear)
Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception!

Porteiro

OOC: I'm assuming here that Jeddy isn't right next to S'Vith (a map, even a very simple one, would be useful).

Unable to see what all the ruckus is asbout, Jeddy holds off until he can tell.

Hold action, shoot crossbow, until I can see an enemy

TheTick

A wild map appears!  (the spider is above S'Vith)
Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception!

TheTick

S'Vith takes another jab from the spider's fangs, but it only manages to graze the monk. (-1hp, make another Fort Save)

Everyone else is back up.
Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception!

SpamHead

Horcrust is ready to summon a flank (entropic eagle).