Chapter One, Part One: Fires over Brinestump

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Porteiro

Aware that it will likely do no good, Jeddy tries shooting one of the skeletons.

Spoiler: ShowHide

5-foot step W, shoot at orange
[1d20]6 + 4 = 10. 

TheTick

Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception!

SteveRogers

S'Vith channels the pain of the skeleton's blow into a return strike; he roars towards the skeleton and attacks the horror wildly.

Flurry of Blows: ShowHide
Attack 1 1d20+2 : 13 + 2, total 15
Damage 1 1d6+3 : 2 + 3, total 5
Attack 2 1d20+2 : 14 + 2, total 16
Damage 2 1d6+3 : 4 + 3, total 7

TheTick

S'Vith feints with a punch, and delivers a spinning kick that smashes the bony enemy into the ground. (pink skeleton dead)

The last skeleton lurches towards Faraway, but it misses slashing the druid with it's claws.

Jeddy's shot misses, passing through where the creature's stomach would've been harmlessly.

Horcrust and Owen, do your thing.

initiative list: ShowHide
Red Skeleton
Orange Skeleton
Faraway - 20
Light Pink Skeleton
Blue Skeleton
S'Vith - 17
Green Skeleton
Jeddy - 6
Horcrust - 4
Owen - 3
Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception!

Phil

#454
As the bony fiend claws harmlessly at his armor, and other skeletons fall to his fellow adventurers, Owen's contempt for these undead grows.  These ones don't even have swords. 

He winds up a big swing with his new greatsword, cutting the skeleton in front of him in half vertically.  It crumbles into little more than dust.

mechanics: ShowHide

Attack:  20(1d20) +6 = 26; 12(2d6) +6 = 18
Crit confirm:  18(1d20) +6 = 24; 10(2d6) +6 = 16

Wow, 34 damage with one attack.  I think I killed its parents with that swing.   :o

Edit:  Minus the DR, of course.

TheTick

The room reverberates from the force of the impact, and dust cascades from the ceiling.
Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception!

Lotofsnow

Faraway deflects the skeleton's blow with his shield, letting the momentum twist his body to the left. He unwinds with a backhand swing with his club at the skeleton's skull.

Rolled 1d20+4 : 4 + 4, total 8
Rolled 1d6+4 : 6 + 4, total 10

SpamHead

Shoots blue.

Rolled 1d20+2 : 4 + 2, total 6

Rolled 1d6+4 : 3 + 4, total 7



TheTick

Perhaps it's the dust and sound from Owen's thunderous attack, but several bad misses follow.  The skeleton in the water stands up and steps up to S'Vith.

(and it's S'Vith's turn)

initiative list: ShowHide
Red Skeleton
Orange Skeleton
Faraway - 20
Light Pink Skeleton
Blue Skeleton
S'Vith - 17
Green Skeleton
Jeddy - 6
Horcrust - 4
Owen - 3
Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception!

SteveRogers

S'Vith laughs and then jumps on the skeleton.

Flurry of Blows: ShowHide
Attack 1 1d20+2 : 9 + 2, total 11
Damage 1 1d6+3 : 6 + 3, total 9
Attack 2 1d20+2 : 4 + 2, total 6
Damage 2 1d6+3 : 6 + 3, total 9

TheTick

S'Vith's attacks both miss.  Just for a moment, he thinks the skeleton looks amused, but it must've been a trick of the light.

The undead menace near Faraway rakes at him twice, but also misses.

(Jeddy, Horcrust, Faraway, Owen)
Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception!

Phil

Owen sidesteps the crushed skeleton in front of him, maneuvering around to attack the remain skeleton near Faraway from the south.



If Jeddy or Horcrust had plans on attacking green, I can do something else when it gets to my turn.

Porteiro

Frustrated at his apparent usefulness, Jeddy fires another crossbow bolt, and misses yet again.

6 + 4 = 10.  Miss


Lotofsnow

Faraway nods at Owen, appreciative of his handiwork. He steps past Horcrust and engages the remaining skeleton on its left flank. Hoping to catch the creature distracted by the flailing monk, the druid lashes out with his club.

Rolled 1d20+4 : 13 + 4, total 17
Rolled 1d6+4 : 6 + 4, total 10

TheTick

Both skeletons shatter and fall to the ground, and nothing else moves.

(add 165xp to your sheets and let me know anything else you want to do before following the drag marks into that western passage)
Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception!