Turn 2: Shrine Circus

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TheTick

#30
All thoughts of a peaceful resolution go out the door (so to speak) when the nearest of the men tries to shoot...fortunately his gun misfires.  He raps it on the side while yelling "FIRE YOU IDIOTS!"

Smugglers 1-4 are arrayed in front of you left to right.  Rann is close enough to close on the misfiring smuggler (number 4) in one round and get with the stabbing.  Unless he chooses to use a force power.  Basically, are you concentrating your fire, each picking a different one, running?
Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception!

Nighthawk

#31
No force power yet (wait... Heal myself! No... Never mind that). Time to hack a baddie, I guess...

Rann ignites his lightsaber and moves in on the nearest smuggler.

Megan

#32
Realistically, we haven't had the time to coordinate and concentrate fire, so I'm guessing we're each picking one. I didn't get the impression from the setup that we'd run around as a group enough to know each others' tactics.

Arani uses the doorway as partial cover [if possible] and fires at the man on the far left, aiming as much as possible away from Rann. No sense in shooting a hole in his cute little easily embarrassed Jedi behind.

T_Smith

#33
OCC: Under the assumption that Nighthawk is attacking smuggler 4, and megan is attacking smuggler 1

Rorworr takes aim at one of the smugglers in the middle, the one next to the smuggler Arani is firing at (smuggler 2) and fires, all the while making sure it is known that after he fires, it will take a second or two to reload, and will need some covering fire.

Derrell

#34
Galak fires at smuggler #3.

TheTick

#35
Rann steps casually to the side, ignites his lightsaber and gives a quick upward slash in one motion (1d20+3=18, hit, 12hp).  The smuggler falls flat on his back, unmoving (tango down!).

Arani follows that up with another well-aimed blast (1d20+3=23, hit, 6hp), that causes her target to stumble, but he's still in the fight.

Galak takes aim at a now-quite terrified smuggler standing next to the one Rann just carved up.  The professional soldier's shot is true (1d20+4=19, hit, 11hp) and the smuggler goes down, joining his comrade (another tango down).

Rorworr lets out a Wookiee battle scream that startles even his friends and fires his bowcaster at the last unhurt smuggler.  The bolt hits him in the stomach (1d20+2=15, hit, 9hp) and severely wounds him, but the masked man keeps his feet and his blaster rifle.

Arani's smuggler fires a wild shot back in her direction (1d20+1=8, miss) but his shot caroms harmlessly off the door jamb.  Rorworr's target has better luck, his blast hitting the Wookiee in the shoulder (1d20+1=14, hit, 7hp), opening a pretty serious looking gash (and filling the room with the smell of burning hair).

(Aww, first damage taken.  Rorworr is reloading, everyone else is ready for a new round.  Smugglers 1 and 2 are your potential targets).
Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception!

Nighthawk

#36
Rann goes after the one that fired at Rorworr, even if that means entering the crossfire.

Derrell

#37
Galak Fires at the other one to avoid hitting Rann.

Megan

#38
Arani winces at the sight of Rorworr's injury. She leans out and fires at her previous target, since he's the only one she's got a clear shot at.

TheTick

#39
Rann turns and swipes his lightsaber at the arm of the smuggler that shot his Wookiee friend (1d20+3=12, hit, 4hp) and manages to slash him on the leg.  The leg nearly gives out on the criminal but he still does not fall.

Galak's next shot is wide of the mark (1d20+4=7, miss), but Arani's is not (1d20+3=13, hit, 8hp).  The smuggler thuds to the ground, clearly out of the fight.

The final smuggler fires again, but it's hard to tell at who exactly as it goes harmlessly into the floor (1d20+1=2, miss).  He appears undeterred and tries to take aim again.
Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception!

Megan

#40
Arani calls out, "Disarm him! He might have some things to tell us."

Derrell

#41
Galak fires at  the smuggler's weapon hand.

Nighthawk

#42
Rann swings at the weapon as well.

What's a Star Wars story without someone losing a hand anyway?

T_Smith

#43
Rorworr lets yell a ferocious scream of pain and rage, one where anyone smarter than a pile of bricks would cower and flee from. In the midst of the battle, he hears Arani's orders and holds fire, seeking cover lest another lucky shot take him down. He quickly scans the room for the safest spot and heads there.

TheTick

#44
The last smuggler's eyes switch wildly between the bellowing Wookiee and the glowing lightsaber blade.  "I surrender, I surrender!"  He raises his hands and drops his blaster.
Babies, chum: tiny, dimpled, fleshy mirrors of our us-ness, that we parents hurl into the future, like leathery footballs of hope. And you've got to get a good spiral on that baby, or evil will make an interception!